Fire Emblem: Awakening 3DS Nintendo. Apr 2013 (UK/EU). Fire Emblem: Shadow Dragon DS. Fire Emblem Echoes: Shadows of Valentia 3DS Nintendo. 5 No direct links to Fire Emblem ROMs or ISOs. Fan patches/hacks are acceptable so long as they aren't pre-patched onto the original ROM/ISO. It's acceptable to discuss emulation without linking to illegal material. 6 Please use spoiler tags for major plot events, regardless of the game. Not everyone has played every Fire Emblem game.
Contents GameplayThe gameplay in Fire Emblem games are remarkably similar across all games, with each game usually adding something significant to the formula.Common featuresFire Emblem involves using a handful of units on a grid-based map to defeat enemy units. During their turn, the player is able to move their units one at a time and attack an enemy if they are within the unit's range. Once a unit has moved, the unit cannot be moved again during that turn. Once the player has moved all of their units, their turn ends and the enemy's turn begins, where their units will move to attack yours.Combat in AwakeningEach unit is unique in that they have a class, which determines what weapons they are capable of using, how many grid spaces they can move, etc. Each unit also has growth rates, which determine which stats grow upon the unit leveling up.In every game starting with Mystery of the Emblem (and excluding Archanean War Chronicles due to the nature of that particular game), units have supports with one another. Supports are mostly stuff that develops the background of characters, but they also provide adjacency boosts in a fight.
In later games, achieving max support with characters can unlock alternate classes for a character and give access to Paralogues with new characters.HistoryThe first game, Shadow Dragon and the Blade of Light, was a late Famicom release that caught the attention of the Japanese audience with its challenging gameplay and permadeath system. The games that followed grew in success in Japan leading to the development of a Nintendo 64 Fire Emblem title. However, development struggles along with the poor performance of the system in Japan led to the title's cancellation with Intelligent Systems moving back to the Super Famicom with a successor to the most successful entry at the time, Genealogy of the Holy War, with Thracia 776.To ensure that the series survived, Intelligent Systems decided to put everything they could in the first 3DS entry included an expanded support system that included Marriage again, simpler objectives, a narrative that tried to tie the worlds from the previous games and regular online content as well as DLC. The game was landmark success for the franchise, especially in the West. This was not only the first entry in the series to surpass 1 million in a fiscal year but, the game also sold several packs of DLC to make a notable increase in Nintendo's digital revenue. Nintendo soon greenlit another entry in the series with Fates.The success of both Awakening and Fates led Nintendo and Intelligent Systems to consider the franchise a major franchise for Nintendo's future. This come to initial fruition with 3 Fire Emblem titles in 2017; the Gaiden remake Shadows of Valentia, Nintendo's 3rd mobile title Fire Emblem Heroes and a series spinoff in Fire Emblem Warriors.List of gamesThere are a total of 16 main games in the Fire Emblem series.
0A0500System Files Required?N/AShared Font Required?N/ASummaryFire Emblem Awakening works very well in Citra. Graphically, the game looks great when not in areas afflicted by missing geometry shaders; however, when in those areas, major graphical issues occur. This game can achieve full speed on decent hardware.Player experience: Really great performance, was able to finish start to finish with no issues. The only thing that might be annoying is it goes to 70% speed on cutscenes but it’s not a big deal at all. Cutscenes now run at full speed on sufficient hardware in recent Citra versions.